Saecula, formerly called Millennium, is a long-held dream project: a grand strategy and city-building game that runs from the year 1000 to 2000, inspired by games like Victoria and Hearts of Iron.
The plan is settlements that visibly grow on the map, roads and colonies, people who migrate and carry their culture and religion with them, a deep tech tree, and war measured by what it costs the economy and the population. It's early days, and this devlog will follow it from the first prototype.
